zirk
grunt
Posts: 14
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Post by zirk on Feb 9, 2006 12:27:30 GMT 1
Ok guys i have spoken to a few people about this.
There a few people who need to do attunement who are interested.
But also there is a number of quests or just boss's here which drop some very nice items.
I think i have 5 definates, ill check up if we can than do atunement with more, then we can do the rest of the instance as a raid.
Ill list here all boss's so u can see what they drop,
If we can get 10 bods we could run through this
Xirk please reply with interest.
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zirk
grunt
Posts: 14
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Post by zirk on Feb 9, 2006 17:52:02 GMT 1
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Post by Minetor on Feb 9, 2006 20:25:16 GMT 1
I am in
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zirk
grunt
Posts: 14
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Post by zirk on Feb 10, 2006 10:58:51 GMT 1
well looks liek its definately going ahead,
?orky is interested (so that means dust) Minetor as well, I think gherkin said yes also. Homan said he'd join (he royally kicked my arse in pvp last night, my clothes were wrong)
So we need a few healers now, a priest would be lovely, But we will see what we can get.
Would like to make it a 10 man team. If possible.
Also want to make a few Guidelines for the instance. Pets will be a no no, apart from boss's last few instances rougue pets have caused total wipeout's which is very annoying for all concerned.
Also i like a fast raid group, but organised so before set up rules for what exactly everyone is doing.
If a full 10 raid group we will work in two group, try to kill 1 mob at a time, pulling into clean space. (i will assign who will pull for the group, again bad pulls can cause a lot of issue's again wipeouts if things go pear shaped)
We will use sap and sheep all the time this will elimate the need for excessive healing.
Simple rules to keep us all alive and hopefully get through this instance rapidily.
Xirk
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zirk
grunt
Posts: 14
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Post by zirk on Feb 10, 2006 11:36:39 GMT 1
Also i will trying out a few mods before,
One of them is the assist mod which could be benificial to some members,
I am aiming to use it in coincidnce with the tank of my group, this means i will attack what he attacks, so this should allow me to constantly be burning, instead of trying to select an enemy in battle amongst 10 friendlies (never used combat mods before).
this means teh tank needs to stay to one target unles a healer is getting attacked.
Xirk
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